competitive

Is Stoneforge Mystic Really That Good?

Let’s face it. Commander can be expensive. Though commander is a casual format, it is becoming harder and harder to build a good commander deck without draining your wallet. As much as we want to, we don’t have unlimited amounts of money. There are often cards that would make your deck really powerful, but are on the other…

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Legacy’s Allure

This weekend, my LGS is having its first Legacy FNM. For people who don’t play Legacy, this is just a chance for people to show off their dual lands, Force of Wills and Wastelands. I guarantee there will be some people who’ll show up just to see cards they may never see again. I mean,…

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Rollin’ with my Clique

Modern is an eternal format. Legacy-light to some, perhaps, but regardless a format with a high skill cap that rewards knowing the cards, the format, and how interactions work. This will be my first entry in a series where I cover some of the more widely played cards that I see both new and old players incorrectly…

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Getting LUCKy: Mulligans

If I had to guess why most games are won and lost in Magic,  the first stop on the blame train would be mulligans. A good number of players have a hard time knowing what is keepable and what would be better as a random six.  An even larger number of players don’t know when…

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Immortal Constellation: A Historical Look At Standard Combo Decks

“Cast [card]Immortal Servitude[/card] for X = 3… get back my whole graveyard…triggers…kill you?” Standard is not a format renowned for combo decks. Most of the time, we see a rock-paper-scissors metagame filled with aggro-midrange-control matchups, as opposed to the aggro-combo-control matchups we read and hear about when beginning to learn “Magic theory.” However, this is…

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Izzet Good? An Argument for R/u Devotion

I have a confession to make. I have an unhealthy obsession with [card]Ral Zarek[/card]. I’ve heard it all: “He’s just bad.” “He doesn’t give you card advantage.” “Nice untap.”  Look, I get it. [card]Ral Zarek[/card] requires some help and his +1 ability is a bit underpowered. Using two loyalty to get a [card]Lightning Bolt[/card] is…

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It Ain’t Easy Being Green

It’s been a long, hard couple of months after making top eight in back-to-back tournaments with my Mono-Green Beast Wars deck that I discussed here. Since then, I’ve been to two more PTQs and GP Cincinatti, but was unable to recapture the success I previously had with the deck. However, some others had quite a bit…

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Getting LUCKy: Acting Too Quickly

It’s round four at SCG Detroit. Across from me is Joe, who is playing Mono-Black Devotion. He swings in with a [card]Nightveil Specter[/card] to deal two, but what do I care? I’m playing Gruul Aggro with [card]Skylasher[/card], [card]Titan’s Strength[/card], and [card]Armed // Dangerous[/card] in hand. He plays a second [card]Nightveil Specter[/card] and I panic. I…

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Getting L.U.C.K.y: Playtesting

Opportunity is missed by most people because it is dressed in overalls and looks like work. -Thomas A. Edison I’m going to take a bit of a break this week and shift into getting L.U.C.K.y while playing the game. In a game such as Magic, where there are sixty randomized cards built from thousands of…

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Putting GW Scion Through the 20-Game Challenge

Lately, I’ve been a little down on GW’s chances in the new metagame. You may have noticed that recent results show mono-blue and mono-black winning almost ever tournament. Neither of these matchups are great and sometimes these decks can have hands where you just lose. I love GW Scion too much to just quit, however….

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Ryan Archer – Making Your Opponents See Red in Legacy

Today I’m going to do something that may seem crazy to those of you who have been following my articles here on Brainstorm Brewery: I’m not going to talk about green-white in Standard. Lately, there have been next to zero Standard tournaments in my area, and as such, I have been focusing my attention on…

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